A certain manifesto.

I am confused. I rewrote the review all day, tried to work in sarcasm, tried to work in analytics, even tried to create a certain noant story with investigations and unexpected turns. Each screenshot was signed and laid in a separate daddy, each interesting passage from the recorded video was transferred to GIF. The structures of the narrative had dozens of lines of contact, and the size of the text reached biblical for the reviews of the scale.

But then, sitting down the next hour in the company of my own melancholy thoughts, it occurred to me that I was trying to get to the bottom of the game, but to those who looked at it all this time after the release. All this conglomerate of reviewers who pour into the ears the same from the video in the video, as if one piece of paper on all.
“The game is of course a curve, not completed, but this is progress for the series. And what are the species here, what kind of spirit, what characters. What a blah blah blah. "
So many reviews and not a single review. Deep analysis, significant arguments, honest comparisons-all this does not even roll into the furnace, but gently fits on the dusty regiments of large archives, in the hope that someday the trend on an honest, detailed authoritative opinion will be again into fashion.
Generation IMHO.

There is no need to disassemble the game, there is no need to point out the shortcomings, as if they were deciding anything. There is just an author expressing his opinion to subscribers. Subscribers, in turn, are ready to evaluate the presentation of the material, and not the material itself, because for themselves they basically already decided everything, because the information is actually in exhaustive form is supplied from many open sources. The author of the review may not worry all those problems that his detachment from normal criticism, because few will appreciate the tambourine with a detailed analysis of the product and need to work for style, work for pleasure, for subscribers, for what you like. If you give information in your favorite style of your audience, then it will drown you in applause and donate, and if you dare, you can decide Nishtyakov from publishers. Covering from the "subjectivity of any opinion" has already become a cross that any observer carries on itself. He says: “I feel like that, this is all my opinion” and you can no longer get to the poor thing, because you understand that everyone in this world should have their own opinion and the right to voice it. With this offer, everyone lives well; For the time being, for the time. Frank slopes, meanwhile, of course, get the complete ears of hatred and somewhere there on the forums sometimes rare reviews of readers flash, which do not take off because of their serious attitude to business.

The lack of considerable criticism as such in the game world year after year led us to Metro: Exodus (Well, K RDR2 And Witcher 3, But this is another, more epic history) and to an unpleasant ratio of the reviewer: critic – 10: 1.
A rare Revolutionary Revolution is able to play on the nerves of the public and go against the established opinion about the product. This is a certain important rule, or rather a fad that allows you to be on the verge of objectivity and your emotions. It is not worth saying that even in such moments the same cross is not removed from the chest and protects the owner of the silver or platinum button Youtube.
Do not understand me wrong, I’m not talking about the widespread objectivity of the assessment of each product entering the market. I’m talking about objective quality standards that have not yet been established in a game construction. The condensed milk is delicious according to GOST, the music is beautiful by notes, Stanislavsky painted the acting techniques for us, every day millions of adherents of the Grammar-Nazi rule countless comments, leading them to linguistic standards, while the gamestroy is staggering from the side as a drunken girl with a short skirt, which is not averse to worry one part of the audience, but the other This will be happy to shoot on video with his comments.

And here we have Metro.

Obviously broken game has "Safe https://sistersitescasino.co.uk/casinos/duelz-casino/ launch mode", as if showing us how bad everything can work out and this develops in most playing people, regardless of the system. The game is not moderately demanding, although it gives a fairly average picture overflowing with Lowres textures that are openly adjacent to high resolution textures. Of course, there is no law prohibiting the developer to release an unfinished product that manages to issue a picture with an unstable stream of personnel (And this is so, at least once write down the readings through Fraps and save the report in the table), but there is no strength that would stop the reviewer from the mention of this phenomenon. If the game feels bad at high settings in good or top systems, imagine what to play people with less outstanding parameters. And this, I ask you to notice, happens even without ubiquitous rays. A little touch of the settings in a positive direction – departure, slightly load the system – departure, Alt+Tabyou can go into a black screen that will block the oxygen to your PC before rebooting. This may not happen to everyone, absolutely true, but those who came honestly said "not scary".
Many things counted normal and not terrifying. I will transfer them separately in the review. Without going into details, I can only recall the most important ones – the lack of animation (and 2 animations on the face can be called with full confidence their absence), Sludible stealth, empty world, undisguised spars, problems with sound, intelligence of opponents, unreasonably silent protagonist, a standard unfinished set of post -apocalyptic chopping, incomprehensible calculation of the surface of models, not a single mechanics works at full strength and so on and so on many of the like.

Almost everyone voiced a significant armful of the above facts and each returned to the spirit of the game and to forgiveness because the developer was poor and was limited.

“Blind from shit and sticks, but this is our shit and we love him."" Blinded from shit and sticks, but this is our shit and we love him."

84 scores on metakritic. Per game, which, being without saving rays, is not equipped with a well -thought -out edited lighting and looks like Fallout 4, And played as Duke Nukem Forever.
Few people went into details. Exactly just as this game was performed on ticks, reviews were laid out on the checkmark. "If there is development in the series, this is definitely a plus".
Open World – check mark.
Stealth – check mark.
People in your train talk or celebrate a wedding – check mark.
Rays – check mark.
Static picture is beautiful – check mark.
In the game 2 endings – check mark.
You can go through one location in several ways – check mark.
You can smoke a non -smoldering cigarette – check mark.
Checkmark, checkmark and checkmark, and a lot of ticks for everything that is included in the game. You can not go into the quality of these mechanics. The main thing is that there is; the atmosphere does not interfere.
Of course, not to spoil the atmosphere with the spiting fire addressed to you ribs. From the game, do not remove these models of zinger with chopped gameplay. Emotionality will not disappear from the fact that the models of people in their freedom of movement and animation of the face are at the same level with Half-Life 1. The company did everything that was able to without a budget for aaa project.

Well, you have achieved your own-you sold this game, left positive reviews in which only problems are mentioned in passing, ending your speeches with high grades and vague conclusions, which are nothing but nothing but nothing "I am moralizing" Not backed up. Raspers received bonuses, happy sitting. You think you left a fairly clear feedback so that the developer corrects something in his subsequent game? Or at least rolled out the patch within a week after the release, correcting the whole bunch of shit that he blinded and released? Already 3 game in the company’s pocket in the same universe, with prepared sources in the world in which events take place, a huge amount of time and effort, with advanced technology, and could not have a banal directing. She is not. They did not put a person to the game who, with his experience, would say:
"La guys, I came up with one thing … two, two gibberries! Olya-la, Olya-la … I’m full of ideas.

You have a good scene with the entrance to the church by boat, let’s turn it into Katssen or somehow focus on the preacher, otherwise you know, gamers are not very patient now, they can pass by (UPS, spoiler)Immediately trap, Without going into the details of what is happening, then they will not be able to understand what is happening and what is required of them. And also, you have done so much work over optional dialogs, let’s somehow denote their beginning and end. I will attract the player’s attention to the problems and thoughts of the people around him, otherwise having received a mark on the map, he can run away without hearing the whole story, and you tried so hard. There is still a wonderful thought: let Artyom does not say, but he will think. We will throw a couple of mowers with a voice acting, let the protagonist’s thoughts appear in the plot moments, and also under some events, as in Max Payne. Remember the old Max? Will think about high, incomprehensible there. Answer to yourself all these questions, to which now it can only pull your hand. Theme yes? No wonder they pay me? You can at least feed me today?"

Upcript truths of quality. Now in the world there is someone to go to, there is something to take from others, you just need to bring it to mind. If the mechanics will work without failures, it will be thought out and implemented as a watch mechanism – no one will think that it was in another game, that it has been stolen and there is no development.

Group condescension to this game does not just look strange: it questions the work of many players and unleashes hands for further flaws of many developers. Yes, this is not Andromeda from a large company under the wing of a large publishing house, but this is a product that should enter the world market completed, despite how large the company did it. Without dyeing out of the blue, with the ability to shoot through the grilles, without AI, which manages to shoot at you exactly if the barrel model has passed through the wall in front of you (this is a tryndets), who sees and shoots you exactly in the head, even if you are behind the foliage, with a plot that does not sweep past you like a train and with the logic of actions that occur around at least.
4A Games As if the amateurs took up everything at once, nothing happened, and they also had a praise for this.
You kill Gamestroy, especially the one that lives in the CIS area, such an attitude. Forgiveing ​​such obvious, careless work, you repeat one into one story from the zero, when the player harpsed in front of each upstart and everyone was surprised later: why such a shit goes on this side of the ocean? It’s how to accept a house for settlement, scattering from the inside, with stoves and ceilings diverging at the seams, to quickly populate it and after it falls through a year, to find his zenki in surprise, realizing that everything around is already built up with the same houses. I do not see the difference between the situation and the fact that the modern reviewer does along with the developer.
There were people and journalists who were able to completely restrack the whole gamut of the emotions that are now overwhelming me. Some of the users, of course, shook the reviews thanks to the company’s untimely decision to go to a new store, but in anger is usually the most clean, otherwise it would have been deposited in the brains with a smelly plaque. Although, some of them nevertheless recognized some kind of depth of rusted in Exodus, Not forgetting to mention "The same spirit", which many AAA projects have lost.
I have a serious question. You play in the spirit or the word "gameplay" no longer denotes a serious difference between interactive entertainment, from cinema or music?
– Everyone chooses what he likes! – will scream another fallut 76 amateur – Since people buy, then they need it!
Without a bazaar, guys, there is something else to play now, besides what has already been released for a long time? Wulf, Dum, rudle and like they have long been passed, what here and now I should choose? A soulless jerking off from those in whom no one believes or your sincere pokatushki by train. Okay, I supported the developer of a highly polygonal train, which I regret, so I spend more money and buy a drone, hoping for a sufficient amount of murdered time before it bothers me.
People have little choice if that. We are surrounded by ambiguous projects. There are nuggets, yes, but there are more and more ambiguities, because the standards are not set. More precisely, they exist in theory, I already wrote about this on SG, but the developers simply do not want to do this, releasing the fresh product.
Nevertheless, they agree that it is better to add a pinch of salt to the porridge, even which you want to sprinkle with sugar to open taste and oil from above, and so that it is moderately thick, without turning into dry puree. These are the same rules. You can lower them for yourself, you can neglect them by replacing the ingredients with something else. But when you enter the world market, you should still try and find a pinch of fucking salt in the bins?

Sometimes I want a tire manufacturer to create his own red guide to the video of the video and all these developers tremble for each star, trying to save it until the end of their lives, maybe this would increase the standards of development itself.
But, if not sad, everything that we have now is a crowd of reviewers who do not want to scold the game or somehow go into the details of its problems. It is enough, as I said above, to write your opinion, and there the crowd will be pulled up and if you have a good diction, a speech is put and has your own style – it will be happy to reign on their small island.

Marketing – complex concepts. Judging by the reviews, nothing special needs to be changed in the game. Unless it is a little stable to do it, to carry out the system of shelters to the heap so that the same AI carried you out as soon as you pee out from around the corner. Most likely such games will now become a new trend. Leisurely, unfinished and fresh, they will multiply, while the big corporations hated by all, with pleasure will take note of all their mistakes and try not to allow them in the future and they will hate them even more, because it will be better to turn out and demand more and more until the market completely collapses. Or maybe another Stanislavsky or game journalism will finally save us that it is required from it and what responsibility lies on it.
We’ll see there.
In the meantime:

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